WebHomebrew - D&D Beyond Homebrew View My Homebrew Collection View My Homebrew Creations Homebrew Backgrounds View the homebrew backgrounds that users around the world have created and shared, or create your own. View Homebrew Backgrounds Create Homebrew Background Feats WebMar 4, 2024 · 1. Access the homebrew race creation tool There are three ways to access the homebrew race creator on D&D Beyond. Through the main menu On desktop, hover over "Collections" and select " Create Race ." On mobile, tap the "Collections" menu and select "Browse & Create Homebrew." From there, tap "Create Homebrew Race." From …
Steam Community :: Guide :: Weapon Modding Guide
WebFrom the homebrew landing page, click on the CREATE MAGIC ITEM button. On the page that follows, we want to select Armor from the MAGIC ITEM TYPE box and then within the MAGIC ITEM box, select Studded Leather, +1 which will be the template we use for our item. Once these are selected, click the blue [ CREATE ] button. WebFrom the homebrew landing page, click on the CREATE MAGIC ITEM button. On the page that follows, we want to select Armor from the MAGIC ITEM TYPE box and then within … thomas mctigue goodwin
6 Simple Steps to Create Custom DnD Weapons Quickly
WebD&D Beyond’s free character builder makes it quick and easy. Create a D&D character in minutes and jump into the action with your digital character sheet. Roll dice right from your sheet, track your spells, inventory, hit points, and more. Get started for free Play From Your Browser or Your Phone Roll Digital Dice Forgot your dice? No problem. WebMay 23, 2024 · I'm trying to create an already +2 Glaive which will also do an additional 1d6 Fire damage upon a successful hit. It has never really been a problem as it's not that complex in design, but since lockdown, my group has been using Discord to run sessions, with the addition of the Avrae plug-in, meaning I've had to create him as homebrew item. WebJan 4, 2024 · Designing a Legendary weapon for a game I'm in, and it's supposed to have +2 to hit rolls and +3 radiant damage. "Bonus -> Magic -> 2" is the only thing I have found that affects the DC/HIT of ONLY this weapon, and will fluctuate properly with attunement, but it still adds to my actual damage output, which I don't want. uhh it stinks nice and good